• Quadruped Animation

• Character Rigging

• Technical Animation

• Storyboarding

• Concept Development

• Life Drawing

• 2D/3D Design


• Maya

• Shotgun

• Z brush

• Illustrator

• After Effects

• Manga Studio

• ToonBoom

• Photoshop

• Premiere

• InDesign 


Primal Screen / August 2017 - Current

• Animated 5-6 seconds of quality animation a week.

• Worked within a team of 15 people on different aspects of the pipeline including rigging and lighting.

• Implemented feedback from clients and supervisors.

I.D. Tech / June 2017 - July 2017

• Instructed classes of 8 students in Maya and 3D printing.

• Gave and received daily updates to and from the camp director on student activities. 

• Kept a positive attitude between students and fellow instructors in order to maintain a fun camp environment. 


Savannah College of Art and Design 

Bachelor Fine Arts Animation 

June, 2017

Magna Cum Laude

• Courses of study include: Art and Animation History, Media Literacy Theory, Arthurian Literature.


Co-op / May 2016 - May 2017

• Developed story, characters, and environments

• modeled, rigged, and animated characters.

• Set project schedule, collaborated with colleagues, as well as gave and received feedback to to improve the quality of work.

Safety Tips with Fezzy / March 2016 - May 2016

• Hand picked to develop, create, and deliver a short animated film with a crew of 20 people.

• Created fluid character animation with believable motion and weight.

• Collaborated with client and colleagues to meet pre-established deadlines.

Father / March 2016 - April 2016

• Created believable character animation utilizing knowledge of the principles of animation.

• Collaborated with Director to meet deadlines in a organized and professional manner.


Available upon request.